I had the opportunity to work on the Sevagoth Glaukus skin: on the Shadow and the Tombstone, for the Warframe game, for the "Whispers in the Wall" update. I was responsible for creating the high poly model, low poly model, textures, and materials of the Tombstone. This helmet is from the main character and was done by Mike Skyers.
Creative Director: Rebecca Ford
Art Director: Kary Black
Associate Art Director: Marco Hasmann
Concept Artist: Liger Inuzuka
Character Lead: Greg Tchjen
Principal Character Artist: Mike Skyers