I had the opportunity to work on the Sevagoth Prime skin: on Sevagoth, on the Shadow and the Tombstone, for the Warframe game, for the "Whispers in the Wall" update. I was responsible for creating the high poly model, low poly model, textures, and materials of the Sevagoth Prime Character, the Shadow, and the Tombstone.
Creative Director: Rebecca Ford
Art Direction: Marco Hasmann, Kary Black
Concept Artist: Liger Inuzuka
Character Lead: Greg Tchjen
Maró Valls was responsible for the key art and official wallpaper
https://www.warframe.com/game/warframes/sevagoth-prime
In-game character turnaround
In-game character turnaround
Tennocon 2024 Presentation of Sevagoth prime